Struct for holding all data for each individual connection and client session.
Definition: h2_structs.hpp:21
static void frameDefaultPrint(const unsigned char *data)
Definition: h2_frame_handlers.cpp:98
static void windowUpdateFrameHandler(struct ClientSessionData *clientSessData, const unsigned char *data, size_t length)
Definition: h2_frame_handlers.cpp:328
static void frameHandler(struct ClientSessionData *clientSessData, const unsigned char *data, size_t length)
Definition: h2_frame_handlers.cpp:15
static void headerFrameHandler(struct ClientSessionData *clientSessData, const unsigned char *data, size_t length)
Definition: h2_frame_handlers.cpp:163
static void pingFrameHandler(struct ClientSessionData *clientSessData, const unsigned char *data, size_t length)
Definition: h2_frame_handlers.cpp:307
Definition: h2_frame_handlers.hpp:8
static void settingsFrameHandler(struct ClientSessionData *clientSessData, const unsigned char *data, size_t length)
Definition: h2_frame_handlers.cpp:231